Now that LGW is over and most of the bugs fixed, it's time to get to work!
So, this has been a hell of a ride so far. I never expected for such an overwhelmingly good reception to my game, thank you all for the feedback and support, it was vital for the success of the game so far. But now it's time to move on and start gearing towards the full release of the game. As some may know, the game is planned out to be distributed in an episodic manner, allowing me to focus on smaller parts of the development at a time and make sure it comes out just as I envisioned it. It will take some time, but it will come out before the end of 2019, I promise. As such, I'll now be looking to get a team assembled to aid me in the development of the series. If you are interested, just send me a message and we will be getting in touch. Before you do, though, there are some things you should know:
- My budget is 0 at the moment (I am approaching some publishers and partners, but nothing has come up yet), so revenue share will have to be the way to go, for now at least.
And that's about it, keep tuned in for more updates, and please do try out the demo and give me your feedback. Any new gameplay elements will be added there to be tested before the final release. Cheers ;)
Files
Get Under The Rain
Under The Rain
An adaptation of Lovecraftian tales in the modern age.
Status | In development |
Author | Telmo Pereira |
Genre | Adventure, Survival |
Tags | Atmospheric, Exploration, Horror, Lovecraftian Horror, Monsters, Singleplayer, Survival Horror, Third Person |
Languages | English |
More posts
- Guess who's back?May 24, 2019
- Lip Sync test.Nov 30, 2018
- Interview with SeriousTimeout.Nov 27, 2018
- Intro updatedNov 26, 2018
- Episode I starting development.Nov 25, 2018
- Pricing updateNov 24, 2018
- Post LGW update.Nov 22, 2018
- Lisbon Games Week HighlightsNov 20, 2018
- Getting ready for Lisbon Games WeekNov 12, 2018
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